;;; QQ: 67762207
% 100
+30
+3
+25
+44
[@main]
#IF
checkpkpoint 2
#SAY
I do not want these people to trade with you \ \
<Close/@exit>
#ELSESAY
Welcome to, what I do for you? \ \
(FCOLOR/10) bulk <buy/@buy + (grocery type)> (FCOLOR/12) \
<Buy/@buy> Items \
<S/@sell> Items \ \
<Purchase of production materials/@buymakemat> \
<Synthetic stone/@MakeStone> \
With (FCOLOR/10) <$NPCNAME> (FCOLOR/12) <dialogue/@TalkToQuest> \ \
<Abandoned/@exit>

[@MakeStone]
#CALL [ProduceSystem\StoneMake.txt] @StoneMake

[@BUY + ()]
#CALL [VimaScript \bulk purchases. Txt] @quantities 
[@buymakemat]
#CALL [ProduceSystem \MaterialSell.txt] @MaterialSellMain
[@buy]
#SAY
What you want to buy? \ \ \
<Pre-step/@main>

[@sell]
#SAY
Here to sell candles and amulets, as well as roll back to the city. \
<Pre-step/@main>

[goods]
Random transmission Volume 20 10
Back to the City, Volume 1001


[@TalkToQuest]
#ACT
Mov D0 0

#IF
Check [209] 1
Check [409] 0

#SAY
<On the dialogue with today's tasks./@CALL_Npc_TodayQuest> \
#ACT
Mov D0 1

#IF
Check [101] 1
Check [301] 0
checkjob Warrior

#SAY
<On the task of dialogue./@CALL_Quest_3> \

#ACT
Mov D0 1

#IF
! Equal D0 1
#ACT
goto @NoQuest_Say
break


[@NoQuest_Say]
#IF
#SAY
I am a poor old businessman, who bullied my guardian who really was not anything. Hey ... ... Now even the money to open the shop is not surprising Minato headache ah ... .... \ \
_ <Close/@exit>


[@CALL_Quest_3]
#CALL [AreaQuest\ChoBoGuide1\ChoBoGuide1_Warrior.txt] @Basic_Warrior_3


[@CALL_Npc_TodayQuest]
#CALL [TodayQuest\QT_NPCSetting.txt] @NPCSetDairyQuest




[@everythingreward]
#CALL [System\TotalRewardSystem.txt] @TotalRewardSystem
;;; QQ: 67762207